
BRICK CHAMELEON
A downloadable game
DESCRIPTION
You were built to be stepped on. So why do you dream of freedom?
You're just a defective brick—useless, unwanted. But unlike others, you refuse to die to [the crusher]. You run, you dodge, you escape from the world, you hide in the shadows. Each night, you are a bit closer to the exit, to freedom.
But are [you] worthy of the freedom, or will you be like the others and surrender to the adverse conditions thrown at you?
You are the sole conscious brick, so what will you do with this gift?
You weren’t built to escape.
But you will…
FEATURES
“It all depends on how you use them, or how [I] designed it..”
The current demo is short, so here’s the list of features:
- Chapter 1: The Escape
- 5 tightly-designed rage-platformer levels
- Spikes
- Double jump with momentum mastery
- Static & Moving platforms
- Instant death. Instant retry
- Lore teasers for the curious bricks out there.
The demo only has five levels, but here’s some more work in progresses that you might be interested in:
– Dash ability
– Grappling hook / ranged combat
– Boss fights
– Sewer exploration
– More traps, more secrets, more rage.
CONTROLS
Move: A / D or ← / →
Jump: W / ↑ / SPACE (Double-tap to double jump)
Hide: Enter hiding spots to avoid detection
Avoid: Spikes, CCTVs (The Eye), and ANYTHING suspicious, they will kill you.
**VERY IMPORTANT**
This is a demo. Your progress does not save. Rage responsibly.
If you liked it, leave a comment, rate it, and follow for updates. Your feedback helps shape the brick's journey.
LEARN MORE
I was inspired by the art style of Undertale, the absurdity of Mario, and hard, rage-inducing platformers like Super Meat Boy and various others.
[THE GAME'S DEMO IS STILL WORK IN PROGRESS]
Published | 3 days ago |
Status | In development |
Author | E : THER |
Genre | Platformer, Puzzle |
Tags | 2D, Godot, Indie, Mystery, No AI, Pixel Art, Retro, Singleplayer |